Files
psg-oversight-app/LD-SysInfo/Services/OsqueryTaskScheduler.cs
sonderau d880ebeedb Migration to a ServiceWorker for most tasks.
Implementation of basic PatchComplianceTask. First real iteration, basic/raw asf.
2025-11-04 13:55:04 +08:00

153 lines
4.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.IO;
using Newtonsoft.Json;
namespace LD_SysInfo.Services
{
/// <summary>
/// Manages scheduled osquery-based tasks
/// Designed to be portable to Windows Service (OversightService) later
/// </summary>
public class OsqueryTaskScheduler
{
private readonly List<IScheduledTask> _tasks = new();
private readonly Timer _timer;
private readonly string _stateFilePath;
private bool _isRunning;
public OsqueryTaskScheduler()
{
// Store task state in AppData to persist last run times
var appDataDir = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"PSG-Oversight"
);
Directory.CreateDirectory(appDataDir);
_stateFilePath = Path.Combine(appDataDir, "task_scheduler_state.json");
// Check every minute for tasks that need to run
_timer = new Timer(CheckAndRunTasks, null, TimeSpan.Zero, TimeSpan.FromMinutes(1));
}
/// <summary>
/// Register a task with the scheduler
/// </summary>
public void RegisterTask(IScheduledTask task)
{
_tasks.Add(task);
LoadTaskState(task);
}
/// <summary>
/// Start the scheduler
/// </summary>
public void Start()
{
_isRunning = true;
}
/// <summary>
/// Stop the scheduler
/// </summary>
public void Stop()
{
_isRunning = false;
_timer?.Change(Timeout.Infinite, Timeout.Infinite);
}
private async void CheckAndRunTasks(object? state)
{
if (!_isRunning) return;
foreach (var task in _tasks.Where(t => t.ShouldRun()))
{
try
{
await task.ExecuteAsync();
task.LastRun = DateTime.Now;
SaveTaskState(task);
}
catch (Exception ex)
{
LogError($"Task '{task.TaskName}' failed: {ex.Message}");
}
}
}
private void LoadTaskState(IScheduledTask task)
{
try
{
if (!File.Exists(_stateFilePath)) return;
var json = File.ReadAllText(_stateFilePath);
var states = JsonConvert.DeserializeObject<Dictionary<string, DateTime>>(json);
if (states != null && states.TryGetValue(task.TaskName, out var lastRun))
{
task.LastRun = lastRun;
}
}
catch (Exception ex)
{
LogError($"Failed to load task state: {ex.Message}");
}
}
private void SaveTaskState(IScheduledTask task)
{
try
{
Dictionary<string, DateTime> states;
if (File.Exists(_stateFilePath))
{
var json = File.ReadAllText(_stateFilePath);
states = JsonConvert.DeserializeObject<Dictionary<string, DateTime>>(json)
?? new Dictionary<string, DateTime>();
}
else
{
states = new Dictionary<string, DateTime>();
}
states[task.TaskName] = task.LastRun ?? DateTime.Now;
var updatedJson = JsonConvert.SerializeObject(states, Formatting.Indented);
File.WriteAllText(_stateFilePath, updatedJson);
}
catch (Exception ex)
{
LogError($"Failed to save task state: {ex.Message}");
}
}
private void LogError(string message)
{
try
{
var logDir = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"PSG-Oversight"
);
var logPath = Path.Combine(logDir, "scheduler_error.log");
File.AppendAllText(logPath, $"[{DateTime.Now}] {message}\n");
}
catch
{
// Silently fail if we can't write logs
}
}
public void Dispose()
{
Stop();
_timer?.Dispose();
}
}
}